Mar 06, 2016 This character is terrible, and I want to die! Let me teach you how to play this god-awful character, though, because at least it's kinda fun I guess. If you like the video, help me out by giving. The fighting game series Super Smash Bros. From Nintendo, launched in 1999, features an assortment of video game characters from different franchises.There are over 80 playable characters across the series, mostly sourced from Nintendo franchises but with a number of third-party ones as well. Little Mac is the main protagonist in Nintendo's Punch-Out!! Series of video games. He first appeared in Mike Tyson's Punch-Out!!He is the smallest and youngest of all the boxers in the games, and his signature attack is the 'Star Uppercut'.
Little Mac Fighter Number 1
Little Mac (リトル・マック, Little Mac) is the main character of Nintendo's Punch-Out!! series of video games. Although he made his first appearance in the arcade release of Punch-Out!!, he first received his name in Mike Tyson's Punch-Out!! on the NES. As his name implies, Little Mac has a small frame, which grants him his trademark maneuverability and speed. Trained by Doc Louis, Little Mac entered a boxing tournament and managed to become a champion, defeating several opponents much larger and experienced than him, and some of them have twice his age.
Origin[edit]Little Mac in Punch-Out!! for the NES. Hailing from The Bronx, New York, 17-year-old Mac aspired to become a professional boxer. However, he stood at only 4'8'/142 cm in the NES installment (changed to a more reasonable 5'7'/172 cm in the Wii installment), so his below-average stature turned most trainers away from taking him on. Upon meeting former heavyweight champion Doc Louis, however, Mac became strong enough to enter a boxing tournament hosted by the World Video Boxing Association (WVBA) under the ring name Little Mac. He defeated opponents who were increasingly larger than him and ultimately became the WVBA champion by knocking out the top-ranked boxer (either real-life boxer Mike Tyson in the original NES installment, Mr. Dream in all re-releases of said installment, or Mr. Sandman in the Wii installment). After conquering a circuit, Mac would continue to train with Doc, often jogging through New York City in a pink sweatsuit while Doc biked ahead. The Wii version also details the other exercises Mac would go through in Doc's gym. The greatest asset Mac gained from this training was Doc's patented Star Punch technique; after stunning an opponent, Mac could deliver a powerful uppercut instead of his usual jabs and hooks. During matches, he uses a defensive playstyle that focuses on dodging the opponent's attacks before counterattacking, which makes up the gameplay of the entire Punch Out!! series. In the multiplayer 'Head-to-Head' mode in Punch-Out!! for Wii, Mac has the ability to transform into a giant called Giga Mac. While in his Giga Mac state, Mac is much slower, but can hit as hard as some of the opponents he faces. This ability later became his Final Smash in Super Smash Bros. 4. Several re-releases of Super Punch-Out!! refer to the protagonist of the game as 'Little Mac', despite him having a different appearance; the protagonist of Super Punch-Out!! features messy, light brown hair, wears blue shorts, and does not wear a shirt in the ring, though he still retains the green boxing gloves. Owing to this, there exists dispute as to whether or not the two are the same character; while a developer for the Wii version of Punch-Out!!, Bryce Holliday, claimed that the two are different characters, Nintendo officially states that the two are the same character, with Little Mac having changed his appearance after splitting ways with Doc Louis. In Super Smash Bros. Brawl[edit]As an Assist Trophy[edit]Little Mac as he appears in Super Smash Bros. Brawl. Little Mac makes an appearance in Super Smash Bros. Brawl as an Assist Trophy. When summoned, he dashes about the stage to opponents, attacking by throwing two alternating jabs and an uppercut. The jabs deal a good amount of damage, while the uppercut is devastatingly powerful; it deals 25%, KOs under 50%, and is an instant shield breaker. With his speed and immense power, Little Mac is one of the most dangerous Assist Trophies in Brawl, and is very capable of KOing each of the summoner's opponents. However, Little Mac is extremely prone to falling off-stage, even more so than other Assist Trophies, which leaves him very unreliable, especially if the opponents can lure him off-stage. The punching sound effects from Punch-Out!! can be heard as Little Mac attacks. Little Mac receives his own trophy in the game, like all other Assist Trophies. Trophy[edit]Little Mac's trophy in Brawl. A lightweight scrapper from the Bronx. After meeting with a former boxing great named Doc Louis who fell from glory, Mac takes Doc on as his coach, and together the pair try for the championship belt in the WVBA. Little Mac works his way up the ranks of the WVBA, taking out foes several times his size. By landing multiple blows, Little Mac gains a '☆' uppercut.
In Super Smash Bros. 4[edit]As a playable character[edit]Little Mac as he appears in Super Smash Bros. 4. Little Mac is a newcomer in Super Smash Bros. 4. He was revealed on February 13th, 2014 during a Nintendo Direct, which commemorated the 30th anniversary of the Punch-Out!! series. Little Mac's movement on the ground is extremely quick, with his ground dodges and attacks being among the fastest in the game, while the majority of his grounded attacks boast high damage outputs and knockback. He also has a unique mechanic called the Power Meter, which originates from his home series. When fully charged via damage dealt or taken, the Power Meter allows him to use the KO Uppercut, an immensely fast and powerful uppercut that is capable of KOing the entire cast at extremely low percentages. While Little Mac is an unparalleled ground fighter, he has very poor aerial attacks and recovery to compensate. Little Mac is currently ranked 44th on the tier list. While possessing a fearsome ground game due to his high power, quick movement speed and frame data, Little Mac has a notoriously weak aerial game, and what is often considered the worst recovery in the series due to his options being very short-ranged. This is compounded by the fact that even the slightest hit on him can completely foil any attempts to return to the stage. With his exploitable weaknesses, Little Mac has difficulty performing in high-level play, but has nevertheless managed to attain average representation and achieve success at varying levels: Cagt has achieved several top 10 placings and a few top 25 placings at local and regional tournaments respectively, Destany has won several local tournaments in both singles and doubles play, and Sol, Vash, and Alphicans have each achieved a few respectable placings in singles play and a few high placings in doubles play at regional and national tournaments. Trophies[edit]
In Super Smash Bros. Ultimate[edit]As a playable character[edit]Little Mac in Super Smash Bros. Ultimate. Little Mac returns as a playable fighter in Super Smash Bros. Ultimate. He is now an unlockable character, as opposed to being a starter in Smash 4. Despite being a lower mid-tier character in Smash 4, Little Mac has received a mix of buffs and nerfs in the transition to Ultimate, but he was nerfed overall. While he has received good improvements both directly and from game engine changes, he received heavy nerfs to his damage and combo potential. He also is mostly harmed by the universal engine changes in Ultimate compared to most of the cast who benefit from said changes. However, since update 3.1.0 brought significant buffs to his ground game, his previously almost nonexistent representation increased, giving him more dedicated mains who are recently getting impressive results in both regional and national tournaments. Spirits[edit]
Gallery[edit]
Trivia[edit]
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Little Mac Fighter Numbers

Fighters listed by their number on the Super Smash Bros. Ultimate website. Fighter numbers are a method of identifying and sorting characters in Super Smash Bros. Ultimate. Definition[edit]As explained by Masahiro Sakurai, the numbers order characters based on 'the order in which they joined' the series. They are ordered in the following way:
Usage[edit]The Fighter numbers are used to order characters on Ultimate's character selection screen and promotional material. Mii Fighters are instead shown as the last characters on the selection screen, likely due to their customizable nature. The only major in-game usage of the fighter numbers is that Echo Fighters, due to not having their own fighter number, can be optionally stacked onto the character they are based on in the character selection screens for Vs. Mode, Special Smash (except for Smashdown), Tourney, and Online modes (except for Quickplay). A similar system is used for ordering stages on Ultimate's selection screen, where all stages are ordered by when they first joined the series (with the exception of stages shared between both versions of Super Smash Bros. 4, which are mixed in with stages from exclusively Super Smash Bros. for Wii U). Order[edit]
Trivia[edit]The order of the base roster fighters (without Ken and Incineroar, who were not revealed at the time) without Echo Fighters being placed next to their parent fighters.
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