Little Mac Fighter Number

Mar 06, 2016 This character is terrible, and I want to die! Let me teach you how to play this god-awful character, though, because at least it's kinda fun I guess. If you like the video, help me out by giving. The fighting game series Super Smash Bros. From Nintendo, launched in 1999, features an assortment of video game characters from different franchises.There are over 80 playable characters across the series, mostly sourced from Nintendo franchises but with a number of third-party ones as well. Little Mac is the main protagonist in Nintendo's Punch-Out!! Series of video games. He first appeared in Mike Tyson's Punch-Out!!He is the smallest and youngest of all the boxers in the games, and his signature attack is the 'Star Uppercut'.

Little Mac Fighter Number 1

For fighter info, see Little Mac (SSB4) and Little Mac (SSBU).
Little Mac

Official artwork of Little Mac from Punch-Out!! for the Wii.

UniversePunch-Out!!
DebutPunch-Out!! (arcade) (1983, technical debut)
Punch-Out!! (NES) (1987, proper debut)
Smash Bros. appearancesBrawl
SSB4
Ultimate
Most recent non-Smash appearanceLuigi's Mansion 3 (2019, cameo)
Console/platform of originArcade (technical debut)
Nintendo Entertainment System (proper debut)
SpeciesHuman
GenderMale
Place of originThe Bronx, New York, United States
Designed byMakoto Wada
Voice actorHisao Egawa (Brawl)
Kōsuke Toriumi (SSB4/Ultimate)
Article on WikipediaLittle Mac (Punch-Out!!)

Little Mac (リトル・マック, Little Mac) is the main character of Nintendo's Punch-Out!! series of video games. Although he made his first appearance in the arcade release of Punch-Out!!, he first received his name in Mike Tyson's Punch-Out!! on the NES. As his name implies, Little Mac has a small frame, which grants him his trademark maneuverability and speed. Trained by Doc Louis, Little Mac entered a boxing tournament and managed to become a champion, defeating several opponents much larger and experienced than him, and some of them have twice his age.

  • 2In Super Smash Bros. Brawl
  • 3In Super Smash Bros. 4
  • 4In Super Smash Bros. Ultimate

Origin[edit]

Little Mac in Punch-Out!! for the NES.

Hailing from The Bronx, New York, 17-year-old Mac aspired to become a professional boxer. However, he stood at only 4'8'/142 cm in the NES installment (changed to a more reasonable 5'7'/172 cm in the Wii installment), so his below-average stature turned most trainers away from taking him on. Upon meeting former heavyweight champion Doc Louis, however, Mac became strong enough to enter a boxing tournament hosted by the World Video Boxing Association (WVBA) under the ring name Little Mac. He defeated opponents who were increasingly larger than him and ultimately became the WVBA champion by knocking out the top-ranked boxer (either real-life boxer Mike Tyson in the original NES installment, Mr. Dream in all re-releases of said installment, or Mr. Sandman in the Wii installment).

After conquering a circuit, Mac would continue to train with Doc, often jogging through New York City in a pink sweatsuit while Doc biked ahead. The Wii version also details the other exercises Mac would go through in Doc's gym. The greatest asset Mac gained from this training was Doc's patented Star Punch technique; after stunning an opponent, Mac could deliver a powerful uppercut instead of his usual jabs and hooks. During matches, he uses a defensive playstyle that focuses on dodging the opponent's attacks before counterattacking, which makes up the gameplay of the entire Punch Out!! series.

In the multiplayer 'Head-to-Head' mode in Punch-Out!! for Wii, Mac has the ability to transform into a giant called Giga Mac. While in his Giga Mac state, Mac is much slower, but can hit as hard as some of the opponents he faces. This ability later became his Final Smash in Super Smash Bros. 4.

Several re-releases of Super Punch-Out!! refer to the protagonist of the game as 'Little Mac', despite him having a different appearance; the protagonist of Super Punch-Out!! features messy, light brown hair, wears blue shorts, and does not wear a shirt in the ring, though he still retains the green boxing gloves. Owing to this, there exists dispute as to whether or not the two are the same character; while a developer for the Wii version of Punch-Out!!, Bryce Holliday, claimed that the two are different characters, Nintendo officially states that the two are the same character, with Little Mac having changed his appearance after splitting ways with Doc Louis.

In Super Smash Bros. Brawl[edit]

As an Assist Trophy[edit]

Little Mac as he appears in Super Smash Bros. Brawl.

Little Mac makes an appearance in Super Smash Bros. Brawl as an Assist Trophy. When summoned, he dashes about the stage to opponents, attacking by throwing two alternating jabs and an uppercut. The jabs deal a good amount of damage, while the uppercut is devastatingly powerful; it deals 25%, KOs under 50%, and is an instant shield breaker. With his speed and immense power, Little Mac is one of the most dangerous Assist Trophies in Brawl, and is very capable of KOing each of the summoner's opponents. However, Little Mac is extremely prone to falling off-stage, even more so than other Assist Trophies, which leaves him very unreliable, especially if the opponents can lure him off-stage. The punching sound effects from Punch-Out!! can be heard as Little Mac attacks. Little Mac receives his own trophy in the game, like all other Assist Trophies.

Trophy[edit]

Little Mac's trophy in Brawl.

A lightweight scrapper from the Bronx. After meeting with a former boxing great named Doc Louis who fell from glory, Mac takes Doc on as his coach, and together the pair try for the championship belt in the WVBA. Little Mac works his way up the ranks of the WVBA, taking out foes several times his size. By landing multiple blows, Little Mac gains a '☆' uppercut.
A lightweight scrapper from the Bronx. After meeting with a former boxing great named Doc Louis who fell from glory, Mac takes Doc on as his coach, and tries for the championship belt in the WVBA. Little Mac works his way up the ranks, taking out foes several times his size. If he saves up the ☆'s he gets from hitting his opponent, he can throw a powerful uppercut.

: Punch-Out!!

In Super Smash Bros. 4[edit]

As a playable character[edit]

Little Mac as he appears in Super Smash Bros. 4.

Little Mac is a newcomer in Super Smash Bros. 4. He was revealed on February 13th, 2014 during a Nintendo Direct, which commemorated the 30th anniversary of the Punch-Out!! series. Little Mac's movement on the ground is extremely quick, with his ground dodges and attacks being among the fastest in the game, while the majority of his grounded attacks boast high damage outputs and knockback. He also has a unique mechanic called the Power Meter, which originates from his home series. When fully charged via damage dealt or taken, the Power Meter allows him to use the KO Uppercut, an immensely fast and powerful uppercut that is capable of KOing the entire cast at extremely low percentages. While Little Mac is an unparalleled ground fighter, he has very poor aerial attacks and recovery to compensate.

Little Mac is currently ranked 44th on the tier list. While possessing a fearsome ground game due to his high power, quick movement speed and frame data, Little Mac has a notoriously weak aerial game, and what is often considered the worst recovery in the series due to his options being very short-ranged. This is compounded by the fact that even the slightest hit on him can completely foil any attempts to return to the stage. With his exploitable weaknesses, Little Mac has difficulty performing in high-level play, but has nevertheless managed to attain average representation and achieve success at varying levels: Cagt has achieved several top 10 placings and a few top 25 placings at local and regional tournaments respectively, Destany has won several local tournaments in both singles and doubles play, and Sol, Vash, and Alphicans have each achieved a few respectable placings in singles play and a few high placings in doubles play at regional and national tournaments.

Trophies[edit]

Little Mac
This little boxer from the Punch-Out!! series makes up in heart what he lacks in height. He wasn't afraid to take on the boxing champs, and he's not afraid of the Nintendo stars. In Smash Bros., he packs a serious punch. When his KO Meter fills up, wade in and trigger a devastating uppercut.
The little guy from Punch-Out!! has come a long way since his humble beginnings fighting the almost literal boxing giants. Above his damage display, you'll notice he has a little meter that fills up as he fights. When it's full, you'll see a flashing 'KO' there. That means you can unleash a devastating uppercut!
Little Mac (Alt.)
No matter his opponent, Little Mac always puts his best fist forward. He enters a charge state before unleashing his Straight Lunge special and can unleash it while charging by pressing the button again. He won't flinch while charging. At max charge, the launching power of this move is scary!
Little Mac always puts his best fist forward, especially when you use Straight Lunge! You start by charging, then unleash the punch whenever you press the button again. Charge it to the max and its launching power is formidable! Also, attacks won't make you flinch while you're charging or once you've fully charged the move.
Little Mac (Captain Rainbow)
Wait. Is...is that Little Mac from Punch-Out!!? We'd heard he went to Mimin Island to train to become a world champion again, but it looks like he went a few too many rounds in the ring with those island mangoes. If you don't help him get back in shape, we might need to come up with a new name for him...
Wait a second. This is Little Mac? What happened to the 'Little' part?! The star of Punch-Out!! clearly hasn't been keeping up with his training if he's ended up like this! Now that he's moved to Mimin Island, though, all hope is not lost. It's said wishes come true there - hopefully, that includes Mac's wish to get back to his former glory.
: Captain Rainbow (Japan)
  • Classic (3DS)

  • Classic (Wii U)

  • Alt. (3DS)

  • Alt. (Wii U)

  • Little Mac (Captain Rainbow)

In Super Smash Bros. Ultimate[edit]

As a playable character[edit]

Little Mac in Super Smash Bros. Ultimate.

Little Mac returns as a playable fighter in Super Smash Bros. Ultimate. He is now an unlockable character, as opposed to being a starter in Smash 4.

Despite being a lower mid-tier character in Smash 4, Little Mac has received a mix of buffs and nerfs in the transition to Ultimate, but he was nerfed overall. While he has received good improvements both directly and from game engine changes, he received heavy nerfs to his damage and combo potential. He also is mostly harmed by the universal engine changes in Ultimate compared to most of the cast who benefit from said changes. However, since update 3.1.0 brought significant buffs to his ground game, his previously almost nonexistent representation increased, giving him more dedicated mains who are recently getting impressive results in both regional and national tournaments.

Spirits[edit]

  • 932. Little Mac

  • 933. Giga Mac

Gallery[edit]

  • Little Mac's official art from Brawl.

  • Wireframe Mac as he appears in Super Smash Bros. 4.

Trivia[edit]

  • Little Mac was the first playable character in the series to have been an Assist Trophy in a previous game. He would later be followed by Dark Samus and Isabelle.
    • In addition, he is the second summonable character in the series who is playable in a later installment, the first being Charizard, who was a Poké Ball Pokémon in the first two games of the series.
      • Of the four, he is the only former Assist Trophy to represent a new universe, rather than being an addition to an already represented universe; he is also the only one to have made this transition from Brawl to Smash 4.
      • He is also the only male character who was originally a summonable character to become fully playable, as both Dark Samus and Isabelle are female and Charizard's gender is undetermined.
    • He is also the only singular representative to become playable after making his debut as a major non-playable character.
  • Little Mac is voiced by a Japanese voice actor in both of his appearances in the Super Smash Bros. series, despite being voiced by English-speaking voice actors in the Punch-Out!! series.
  • Little Mac is one of two characters who had their number of alternate costumes reduced from one game to the next, as he had 16 colors in Smash 4 and now has 8 in Ultimate; the other character is Wario, who was reduced from 12 alts to 8 in the transition from Brawl to Smash 4.
  • Little Mac is the second fighter to originate from a real life location, being The Bronx in New York. He was preceded by Snake, and succeeded by Ryu, Simon, Richter, Ken, Joker, and Terry, and he is the only first-party character to hold this trait.
  • Little Mac is the only playable character in the series to debut in a game based on a sport, in this case boxing.
  • Little Mac is one of the three fighters to use all-physical attacks without the aid of weapons, with the other two being Jigglypuff and Incineroar.


Playable characters
Super Smash Bros.Captain Falcon ·Donkey Kong ·Fox ·Jigglypuff ·Kirby ·Link ·Luigi ·Mario ·Ness ·Pikachu ·Samus ·Yoshi
New in MeleeBowser ·Dr. Mario ·Falco ·Ganondorf ·Ice Climbers ·Marth ·Mewtwo ·Mr. Game & Watch ·Peach ·Pichu ·Roy ·Sheik ·Young Link ·Zelda
New in BrawlDiddy Kong ·Ike ·King Dedede ·Lucario ·Lucas ·Meta Knight ·Olimar (Pikmin) ·Pit ·Pokémon Trainer (Squirtle ·Ivysaur ·Charizard) ·R.O.B. ·Snake ·Sonic ·Toon Link ·Wario ·Wolf ·Zero Suit Samus
New in Smash 4(Alph) ·Bayonetta ·Bowser Jr. (Koopalings) ·Cloud ·Corrin ·Dark Pit ·Duck Hunt ·Greninja ·Little Mac ·Lucina ·Mega Man ·Mii Brawler ·Mii Gunner ·Mii Swordfighter ·Pac-Man ·Palutena ·Robin ·Rosalina & Luma ·Ryu ·Shulk ·Villager ·Wii Fit Trainer
New in UltimateBanjo & Kazooie ·Byleth ·Chrom ·Daisy ·Dark Samus ·Hero ·Incineroar ·Inkling ·Isabelle ·Joker ·Ken ·King K. Rool ·Piranha Plant ·Richter ·Ridley ·Simon ·Terry
Assist Trophy characters
BrawlAndross ·Barbara ·Devil ·Dr. Wright ·Excitebikes ·Gray Fox ·Hammer Bro ·Helirin ·Infantry & Tanks ·Isaac ·Jeff ·Jill ·Kat & Ana ·Knuckle Joe ·Lakitu and Spinies ·Little Mac ·Lyn ·Metroid ·Mr. Resetti ·Nintendog ·Ray Mk III ·Saki ·Samurai Goroh ·Shadow ·Starfy ·Tingle ·Waluigi
Smash 4Andross ·Ashley ·Chain Chomp ·Color TV-Game 15 ·Dark Samus ·Devil ·Dillon ·Dr. Kawashima ·Dr. Wright ·Elec Man ·Ghirahim ·Ghosts ·Hammer Bro ·Infantry & Tanks ·Isabelle ·Jeff ·Kat & Ana ·Knuckle Joe ·Lakitu and Spinies ·Lyn ·Magnus ·Metroid ·Midna ·Mother Brain ·Nightmare ·Nintendog ·Phosphora ·Riki ·Sablé Prince ·Saki ·Samurai Goroh ·Shadow ·Sheriff ·Skull Kid ·Starfy ·Starman ·Takamaru ·Tingle ·Waluigi
UltimateAkira ·Alucard ·Andross ·Arcade Bunny ·Ashley ·Black Knight ·Bomberman ·Burrowing Snagret ·Chain Chomp ·Chef Kawasaki ·Color TV-Game 15 ·Devil ·Dillon ·Dr. Kawashima ·Dr. Wright ·Flies & Hand ·Ghirahim ·Ghosts ·Gray Fox ·Guile ·Hammer Bro ·Isaac ·Jeff ·Kapp'n ·Klaptrap ·Knuckle Joe ·Knuckles ·Krystal ·Lyn ·Metroid ·Midna ·Moon ·Mother Brain ·Nightmare ·Nikki ·Nintendog ·Phosphora ·Rathalos ·Riki ·Rodin ·Sablé Prince ·Samurai Goroh ·Shadow ·Sheriff ·Shovel Knight ·Skull Kid ·Spring Man ·Squid Sisters ·Starfy ·Starman ·Sukapon ·Takamaru ·Thwomp ·Tiki ·Vince ·Waluigi ·Wily Capsule ·Yuri ·Zero
FighterLittle Mac (SSB4 ·SSBU)
Assist TrophyLittle Mac
StageBoxing Ring
Other charactersDoc Louis
Trophies and SpiritsTrophies ·Spirits
MusicSSB4 ·Ultimate
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Little Mac Fighter Numbers

Numbers
Fighters listed by their number on the Super Smash Bros. Ultimate website.

Fighter numbers are a method of identifying and sorting characters in Super Smash Bros. Ultimate.

Definition[edit]

As explained by Masahiro Sakurai, the numbers order characters based on 'the order in which they joined' the series. They are ordered in the following way:

  • SSB: The starter characters are ordered by their placement on the character selection screen, which in turn is based on each character's first appearance (with Mario and Donkey Kong as the oldest and Pikachu as the newest). The unlockable characters are similar, though they are sorted column-first rather than row-first as the starters are; as such, Ness precedes Captain Falcon despite being created later. This also matches their series debut order, explaining why Ness comes before Captain Falcon.
  • Melee: The starter characters are ordered by their first appearance on Melee's E3 2001 reveal trailer (based on which ones had their faces shown first, meaning that the Ice Climbers and Sheik come before Zelda, whose hand appeared earlier in the reveal trailer)[1]. The unlockable characters are ordered by how many Vs. Mode matches are required to unlock them, and thus Pichu, Ganondorf, Young Link, and Mewtwo's roles in the reveal trailer are ignored.
  • Brawl: The characters first revealed in Brawl's original trailer are ordered first, followed by the remaining newcomers in the order revealed on the official website. Notably, Pokémon Trainer is not given a fighter number, likely due to not being directly controlled by the player. Instead, the three Pokémon (Squirtle, Ivysaur, and Charizard, ordered by evolution stage) are given numbers instead.
  • SSB4 and Ultimate: The order is the order the newcomers were revealed.
  • Echo Fighters share their number with their 'parent' in addition to a superscript epsilon (ε), regardless of which game they joined in.

Usage[edit]

The Fighter numbers are used to order characters on Ultimate's character selection screen and promotional material. Mii Fighters are instead shown as the last characters on the selection screen, likely due to their customizable nature. The only major in-game usage of the fighter numbers is that Echo Fighters, due to not having their own fighter number, can be optionally stacked onto the character they are based on in the character selection screens for Vs. Mode, Special Smash (except for Smashdown), Tourney, and Online modes (except for Quickplay).

A similar system is used for ordering stages on Ultimate's selection screen, where all stages are ordered by when they first joined the series (with the exception of stages shared between both versions of Super Smash Bros. 4, which are mixed in with stages from exclusively Super Smash Bros. for Wii U).

Order[edit]

Fighter NumberCharacter
01
02
03
04
04ε
05
06
07
08
09
10
11
12
13
13ε
14
15
16
17
18
19
20
21
21ε
22
23
24
25
25ε
26
27
28
28ε
29
30
31
32
33Pokémon Trainer (Squirtle)
34Pokémon Trainer (Ivysaur)
35Pokémon Trainer (Charizard)
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
60ε
61
62
63
64
65
66
66ε
67
68
69
70
71
72
73
74
75
76Challenger Pack 6
77Challenger Pack 7
78Challenger Pack 8
79Challenger Pack 9
80Challenger Pack 10
81Challenger Pack 11

Trivia[edit]

The order of the base roster fighters (without Ken and Incineroar, who were not revealed at the time) without Echo Fighters being placed next to their parent fighters.
  • Coincidentally, Inkling's fighter number, 64, is the same as the number of the female Inkling’s costume in Super Mario Maker. The same also applies to Greninja, being number 50 in both cases.
  • Had Echo Fighters been numbered normally (i.e. not grouped with their base fighters), they would be placed accordingly:
    • Dark Pit would have been between Palutena and Pac-Man. Although he was officially revealed after the launch of Super Smash Bros. for Nintendo 3DS (which would place him between Shulk and Bowser Jr.), his status as a playable character was teased directly after the reveal of Palutena.
    • Lucina would have been between Pac-Man and Robin.
    • Daisy would have been between Inkling and Ridley.
    • Richter’s position would have been unchanged, as he was revealed directly after his base fighter Simon and before King K. Rool or Chrom.
    • Chrom and Dark Samus would have been between Richter and King K. Rool, with Chrom listed first.
    • Ken would have been between Isabelle and Incineroar.
  • The starter characters in Melee, Brawl and SSB4's Sound Test are ordered the similar way as the fighter numbers, except Captain Falcon and Ness, Peach and Bowser, and Sheik and Zelda are swapped. In SSB4, unlockable characters are also ordered similarly (albeit they are separated from starters), but Lucina and Dark Pit are grouped together between Duck Hunt and Ryu. Sonic was also placed between Shulk and Ness.
    • In the announcer's voice section in SSB4, Mega Man, Pac-Man and Mii Fighters are grouped together with Sonic, and Dr. Mario was in between Duck Hunt and Lucina.
  • Oddly, on the back of the North American physical case of Ultimate, several characters are misplaced from their fighter number order:
    • Luigi is between Jigglypuff and Peach, rather than between Pikachu and Ness.
    • Zelda is between Young Link and Ganondorf, rather than between Sheik and Dr. Mario.
    • Roy is between Pokémon Trainer and Diddy Kong, rather than between Mewtwo and Mr. Game & Watch.
    • Ike is between Wii Fit Trainer and Rosalina & Luma, rather than between Snake and Pokémon Trainer.
    • Toon Link is between Ken and Bayonetta, rather than between R.O.B. and Wolf.
    • Palutena is between Ridley and Simon, rather than between the Mii Fighters and Pac-Man.
    • Cloud is between Corrin and Simon, rather than between Ken and Corrin.
    • Corrin is before Cloud, rather than after.
Little mac fighter number 1
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